Tag: unity

  • [WIP] VR FPS Shooting Game (Unity)

    [WIP] VR FPS Shooting Game (Unity)

    [WiP – Work in Progress] More details coming soon ๐Ÿ™‚   What’s this game about? Sinceย getting Vive, I’ve been thinking about writing a game in VR. While playing games is definitely fun, I enjoy creating things even more. And in this context, playing turns into aย research – seeing how various things work, what ideas I…

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  • [WiP] Physics Processor (Unity)

    [WiP] Physics Processor (Unity)

    [WiP – Work in Progress] More details coming soon ๐Ÿ™‚   What’s this game about? Attempt to bring high-fidelity physics to mobile devices, by pre-computing the animation (physics on explosions) with a smaller precision, at increased time rate, and then re-play them in real time to ensure smooth animation without the need to calculate physics…

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  • [WiP] Endless Flight (Unity)

    [WiP] Endless Flight (Unity)

    [WiP – Work in Progress] More details coming soon ๐Ÿ™‚   What’s this game about? Racing around a looping, cylindrical track, with obstacles to avoid an enemy turrets. Levels created in 3D modelling software, exported through scripting (quick and low cost approach to level editing). Balanced physics to allow for fun while demonstrating the space…

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  • [WiP] Offroad Racer (Unity)

    [WiP] Offroad Racer (Unity)

    [WiP – Work in Progress] More details coming soon ๐Ÿ™‚   What’s this game about? Offroad point-to-point racing game, with destructible elements of environment. Fine-tuned car physics, animated suspension parts, simulating anti-roll bar, traction dependent on surface type/ratio (i.e. mix of sand and grass), flexible waypoint system, caching of trees (impostors, enabling/disabling physics for better…

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  • 2048 Extreme

    2048 Extreme

    As the game 2048 has become very popular recently, and I’ve joined the group of its addicts, I thought it would be fun to try and re-create it on my own, with further improvements. This process was even more stimulating thanks to a healthy dose of competition between friends (thanks to Hein and Sunny! ๐Ÿ™‚…

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