Month: February 2017

  • Smart Game Board – Software and testing

    Smart Game Board – Software and testing

    Software Having everything assembled and tested (all the connections), I started with writing libraries for the LEDs, sensors and handling overall game board state. Then came the game logic (Checkers). Nothing really surprising, and if you’re feeling comfortable with C++ this should be a fairly straight forward step. I wanted to organize code efficiently, so…

    Read More

    //

  • Hello world!

    Hello world!

    And finally it happened! 🙂 After few months of thinking, and thinking (and working on a number of other projects), and thinking about starting a blog to organize various results of my hobbies in a single place, here it is. I’m going to “backfill” it with posts having dates when each of the projects has…

    Read More

    //